Wednesday 9 December 2015

Applying normal maps and materials


(colour ID map for top low poly model)

(Alberdo for top low poly model)

(Gloss for top low poly model)

(Revised normal map for top low poly model)

(Specular map for top low poly model)

(Alberdo for bottom low poly)


(gloss for bottom low poly)


(Revised normal map for bottom low poly)


(Specular map for bottom low poly)



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